XR for Business

Meet the leaders who are changing the face of virtual and augmented reality

Latest Episodes

March 24, 2020 00:27:57
Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

Today’s guest Sean Hurwitz started his journey to the XR field in the realm of game development. But as the years went on, more and more he saw the value of putting game engines to work training professionals instead of hunting zombies. He talks about how PIXO VR achieves this. Alan: Hey, everyone, it's Alan Smithson here with the XR for Business podcast. Today we're speaking with Sean Hurwitz, founder and CEO of PIXO VR, a Detroit based company focused on VR software for training on processes, safety, and emergency response. Much like myself, Sean believes that extended reality -- or XR -- technologies can unlock human potential, and realize limitless possibilities. He's assembled an all-star team of game changing VR and AR engineers, and we're going to talk about how this translates directly into safety and training across all different industries. All that and more on the XR for Business podcast. Sean, welcome to the show, my friend. Sean: Hi, Alan. Thanks for having me. Alan: It's my absolute pleasure. I'm really, really excited. I've been kind of using your VR training video that you did. It was in a basement, and you're training gas meter people on how to how to -- I guess --use a gas meter. But I've been using that video to show the diverse range of things that can be done within VR. Tell us about that. Tell us about PIXO VR. Sean: Yes, I am definitely onboard with the way that XR and training will definitely change the ecosystem, make people's lives safer and more effective, and hopefully make more money too, at the end. So yeah, the ...

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March 24, 2020 00:27:57
Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

Turning a Game Engine into a Training Experience, with PIXO VR’s Sean Hurwitz

Today’s guest Sean Hurwitz started his journey to the XR field in the realm of game development. But as the years went on, more and more he saw the value of putting game engines to work training professionals instead of hunting zombies. He talks about how PIXO VR achieves this. Alan: Hey, everyone, it’s Alan Smithson here with the XR for Business podcast. Today we’re speaking with Sean Hurwitz, founder and CEO of PIXO VR, a Detroit based company focused on VR software for training on processes, safety, and emergency response. Much like myself, Sean believes that extended reality — or XR — technologies can unlock human potential, and realize limitless possibilities. He’s assembled an all-star team of game changing VR and AR engineers, and we’re going to talk about how this translates directly into safety and training across all different industries. All that and more on the XR for Business podcast. Sean, welcome to the show, my friend. Sean: Hi, Alan. Thanks for having me. Alan: It’s my absolute pleasure. I’m really, really excited. I’ve been kind of using your VR training video that you did. It was in a basement, and you’re training gas meter people on how to how to — I guess –use a gas meter. But I’ve been using that video to show the diverse range of things that can be done within VR. Tell us about that. Tell us about PIXO VR. Sean: Yes, I am definitely onboard with the way that XR and training will definitely change the ecosystem, make people’s lives safer and more effective, and hopefully make more money too, at the end. So yeah, the example that you give is a replication of a basement, where technicians were in the traditional way of training, driving around, mirroring or shadowing older technicians as the evolving ...

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March 21, 2020 00:06:46
XR for Business News: COVID-19

XR for Business News: COVID-19

Most of the world is stuck indoors as the Coronavirus situation looms. Alan has a few words of encouragement for our listeners, and talks briefly about the power XR has to help keep us productive while we flatten the curve. For more information, check out our past episodes on virtual meeting spaces: Jacob Loewenstein - Spatial Jonny Cosgrove - meetingRoom Gabe Paez - The Wild Kalle Saarikannas - Glue Michael C. Cohen - UgoVirtual ...

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March 21, 2020 00:06:46
XR for Business News: COVID-19

XR for Business News: COVID-19

Most of the world is stuck indoors as the Coronavirus situation looms. Alan has a few words of encouragement for our listeners, and talks briefly about the power XR has to help keep us productive while we flatten the curve. For more information, check out our past episodes on virtual meeting spaces: Jacob Loewenstein – Spatial Jonny Cosgrove – meetingRoom Gabe Paez – The Wild Kalle Saarikannas – Glue Michael C. Cohen – UgoVirtual ...

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March 17, 2020 00:26:52
Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

Code is a big part of what makes XR work, of course. But for most businesses, knowing the DNA of the technology will be less important than knowing how to best use it. XR Bootcamp co-founder Ferhan Ozkan is enabling businesses interested in XR to enable themselves. Alan: Welcome to the XR for Business podcast with your host, Alan Smithson. Today, we're speaking with Ferhan Ozkan, the co-founder of XR Bootcamp, a platform to teach professionals how to create VR and AR applications, and support companies to bridge their skills gap in XR development through an intensive onsite program, cutting edge curriculum, and industry renowned lecturers with a focus on industry portfolio projects. I am personally very, very honored to be on the advisory board of XR Bootcamp and helping them really develop the future of how organizations will train their staff on how to build XR technologies. And so with that, I'd love to welcome Ferhan to the show. Ferhan, welcome to the show, my friend. Ferhan: Hi, Alan. Pleasure to be here. Thanks for inviting. Alan: It's absolutely my pleasure. I just want to give you a little bit of history about you. XR Bootcamp started from VR First, which was an organization bringing VR labs into universities and colleges around the world. Is that correct? Ferhan: Yes. Yes. Back then -- almost four years ago -- we started as VR First. The main mission was to democratize VR and AR around the world. And you also supported us on these times, because it was hard to find headsets as a developer, as a startup. And we actually tried to tackle this problem with the help of major ...

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March 17, 2020 00:26:52
Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

Code is a big part of what makes XR work, of course. But for most businesses, knowing the DNA of the technology will be less important than knowing how to best use it. XR Bootcamp co-founder Ferhan Ozkan is enabling businesses interested in XR to enable themselves. Alan: Welcome to the XR for Business podcast with your host, Alan Smithson. Today, we’re speaking with Ferhan Ozkan, the co-founder of XR Bootcamp, a platform to teach professionals how to create VR and AR applications, and support companies to bridge their skills gap in XR development through an intensive onsite program, cutting edge curriculum, and industry renowned lecturers with a focus on industry portfolio projects. I am personally very, very honored to be on the advisory board of XR Bootcamp and helping them really develop the future of how organizations will train their staff on how to build XR technologies. And so with that, I’d love to welcome Ferhan to the show. Ferhan, welcome to the show, my friend. Ferhan: Hi, Alan. Pleasure to be here. Thanks for inviting. Alan: It’s absolutely my pleasure. I just want to give you a little bit of history about you. XR Bootcamp started from VR First, which was an organization bringing VR labs into universities and colleges around the world. Is that correct? Ferhan: Yes. Yes. Back then — almost four years ago — we started as VR First. The main mission was to democratize VR and AR around the world. And you also supported us on these times, because it was hard to find headsets as a developer, as a startup. And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. And we are quite ...

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